Re: Interactive Fiction goes Hi-Tech
Sounds very interesting indeed.. but I am having so much FUN with inform right now, and how easy it is to use that I am well into programming my own single player RPG game at the moment.
There is a rather good piece of code on the inform website called The Reliques of Tolti-Aph which was crafted as an example yet is so brilliantly written it has a complete spell casting, combat system built in (W&W) with elements, targeting and so on.
Just look at how the programmer makes the system understand and be able to handle terms like 2d20+2 or any random dice combination you want in 2-3 easy to understand sentences.
There are already brilliant WEather, Atmopheric, Time extensions that can handle seasons, times of day, random events.
Sorry. rambling...
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