Personally, I believe text-based games will long be superior to graphical games because of the limitations of the graphicals' interface. With a MUD, I can type the following:
emote runs his hands through his hair before wiping the sweat off of his forehead with the back of his hand.
In a graphical, unless it has a wipe array of available action commands, this wouldn't be possible. Even it it were, there are always actions a graphical probably couldn't enact:
emote stands perfectly still at the sound of the scream, not even breathing as the hairs on the back of his neck rise and a single bead of sweat runs down his forehead, over his nose and disappears into his slightly parted lips.
Even if this could somehow be coded into a graphical without making the command structure hopelessly complex, it might not even be detectable (with any degree of subtlety) in a graphical.
No, I suspect that text-based games will be the superior system for RP, even if not the most popular.
Take care,
Jason
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