View Single Post
Old 03-19-2010, 04:00 AM   #5
Samson
Member
 
Join Date: Apr 2002
Location: United Socialist States of America
Home MUD: SmaugMuds.org
Home MUD: Arthmoor MUD Hosting
Posts: 249
Samson is on a distinguished road
Re: Recommend a C++ codebase

You should probably consider using 2.1.4 as your platform rather than 2.1.1. There were a number of additional bugfixes applied that folks found.

Also, the reason I haven't put out a C++ MUD is because Alsherok closed down. Unless you meant something else. The work on getting AFKMud completely over into C++ code sort of fell apart after I lost interest in continued development on it. The first round of conversions to get std::string done took far too long and sapped much of the motivation I had to keep going. It was especially trying since GNU made several compiler updates that got progressively more strict in what they'd accept. The infamous const char* stuff you've probably seen talked about.

Unfortunately I'm not really aware of any recent full-featured C++ bases out there that are actually completely C++. AFKMud is caught about halfway in between right now and isn't likely to get much farther.
Samson is offline   Reply With Quote