Why do I play my pay to play game?
They can dedicate more resources into development.
An actual business agreement with the company provides a level of security ... you won't get banned or something on a whim just because of a personality conflict.
You know your game won't simply vanish one day because those running it decide they got bored with the project.
I prefer a huge player base. Nothing like having a lot of folks to interact with, which is sort of the point in a multi-player game like this.
I don't believe in a 'free ride' and feel compelled to compensate those who provide my entertainment for their endeavors, yet a voluntary donation system or a pay for perks system just doesn't feel right. Guess I prefer a 'contract' where the obligations and rights of both parties are clearly defined.
Server stablility.
I'm spoiled. :-P
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