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Old 11-04-2009, 03:42 PM   #7
shadowfyr
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Join Date: Oct 2002
Posts: 310
shadowfyr will become famous soon enough
Re: Client support for graphical maps?

Well, the displays in Mushclient are text because the muds that generate those maps are text. However, you can see where its drawing things onto that map, which are not text. So, in the case of that client, it could be possible to link images, or even send vector information to it, and have a plugin translate that into a map. In fact, pretty much anything you do come up with could be reverse engineered for it, and probably will be by someone, if you put it out for some other client. There are still some gaps in function between it and some high end, graphics mixed, clients, but not much of one, and unlike them, its designed to allow "any" system (well, except ones requiring text positioning, due to the complexity of how its triggers, buffers, etc. work, and no one having a clear idea, or just wanting to spend the time, to find a fix for it. The author never intended it to be anything but a scroll style client, and its been hard to convince him that it would be worth it to figure out how to handle non-linear text, which is to say, something that changes "after" it arrives and has been displayed/handled already.).
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