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Old 02-27-2009, 03:12 PM   #11
Fizban
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Join Date: Jul 2006
Name: Brandon
Location: Shelby Township, Michigan
Home MUD: The Builder Academy
Home MUD: 4 Dimensions
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Re: Revolutionary New OLC and Scripting

I find Scandum's method to be more elegant, as well as more "proper". As for the scripts, the trace feature is indeed neat, but the syntax screams "coder" whereas I think in-game scripting should be more builder orientated. If you need a coder to make all the scripts then the benefit of the system is largely negated in my eyes. If you need a coder to do the scripts it's just as easy for them to write them in C.
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