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Old 10-11-2008, 09:05 PM   #14
ruckus
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Join Date: Oct 2008
Location: ruckusbringer.com
Home MUD: retromud.org:3000
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Re: What makes the perfect _Necromancer_?

I like the idea of active minion giving a boon/bane to the necromancer in certain ways. It would definitely introduce some extra strategy on top of what the minion can do alone. As a scientific type of theme it would make sense that the abilities of the guild were varied and complex.

So it sounds like ties to healers aren't that deep since no one has really mentioned that at all. I've heard disease and curse come up in talking, is that something desirable or just expected at this time? I've never been too interested, personally, in a class that is focused on status effects. Not sure what I think about DoT though. Does anyone find a DoT/status focus for necromancer desirable at all?

And two themes seem to be at odds here also. Are necromancers shunned and secretive, or have they become accepted and powerful in certain circles?
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