While I agree with this statement on some level, I think that if you approach races like KaVir suggested - this will naturally happen to some extent. If you create elaborate backgrounds, and make more intensive changes than just stats - players won't be able to help it. The game will progress in a manner where most players will choose X race to be Y class.
I think the thing designers need to do after putting some serious time and effort in to making their races original, like erdos said, is make sure that each class has weaknesses that will force players to make choices. While each class should be good - each class should also have some serious drawbacks that keeps players from becoming complete god characters.
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