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Old 05-10-2002, 11:14 PM   #15
Noplex
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Join Date: May 2002
Location: New Jersey
Posts: 3
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I will have to say that a custom codebase is always the best way to go if you have the experience; team; and know-how to create one.

It offers the best possiblities; exactly what you want; but it'll take some time.

If I had to start over on a game (which I might be doing soon enough) it would most likely start out as a custom codebase; now because I have the knowledge of how to create one and get one running.
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