hmm. well UID for each room ... that would mean that each playerfile would store like 5000 room numbers player has visited? sounds like lot of resources needed. Wont there be too long evalution errors etc with so high ammount of data?
well i just wanted to know if there are anyone who have actualy made it? becouse there are lots of muds out there who do have that sort of feature. i guess in rom based muds its easier to implement though.
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