In an attempt to get people here talking about something other than legal things, what do people look for in muds? Enforced roleplaying? Optional roleplaying? Freedom? hack and slash? Big muds? Small muds? among other things. ;) *Without naming any muds*, what things to you make a good mud?
I like muds with lots of players and no enforced roleplaying. I want a mud that is up 99% of the time. To me a mud needs to have lots of communication channels since I tend to use muds as large chat rooms without quite so many 'a/s/l' type peoples and a common interest. Mud needs to have staff that enforce rules fairly and don't play favourites. There also need to be zones to explore, I don't care if some of them are stock as long as most of them are original. Oh, and there needs to be lots of colours that I can customize for various things. ;) Cause colours rox!
-Jaenelle
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