Thread: Labyrinthes
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Old 11-11-2006, 04:42 PM   #1
aegora
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Join Date: Aug 2005
Location: VAncouver, BC, CAnada
Posts: 23
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given a defined two dimensional area, ie 8x12 rooms, what would be the most efficient way to generate a labyrinth within that area with one clear path from point a to point b, and offshoots and herrings elsewhere?

This is more of an intellectual excercise that was stimulated by another project i am working on, but its one that could be totally useful for other things too...
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