Rhuarc thanks for those links, I've been looking for another weather sever to parse for some time now (the one I previously used had a horrible lag)
Was very useful.
The system I was working on was real time, so 1 mud day = 1 real day. Getting a database of the last 5 years is a good idea, that way you don't have to worry about the hourly connection. If the game was real-time (1 mud day = 1 real day) you could even just have 1 year and cycle it. I don't think anyone would notice.
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