View Single Post
Old 01-18-2007, 12:22 PM   #6
rotm_adm
Member
 
Join Date: Nov 2004
Location: Waycross, GA USA
Posts: 45
rotm_adm is on a distinguished road
Before Realm of the Magi closed down, we actually had some of the things that Kavir had posted -- i.e. socked items for gems (if magical would enhance the item's use), magical items w/ random bonuses.

We also had an NPC system that had a friend and enemy function trigger. If nearby 'friends' were in the same room or nearby rooms, if the npc were attacked, the friends would join in and repel the attacker. With the enemy tag, anything from the player's class, race, alignment and even their rep stat (gained or loss via special quests) could trigger an npc to attack or block the player.

Before we closed the game down (due to lack of development going on), we had actually planned on having a random npc encounter is the player ventured into the wilderness and away from the main towns. We were also working on a dynamic room generation daemon that would actually build areas from basic layouts we had stored in our MySQL database.

-- M
rotm_adm is offline   Reply With Quote