Mmm, that's a good one. It'd be nice, too, because in-game events can cause a real strain between players in the OOC channels. That way, if people kept half-discreet, two players engaged in a deadly feud could actually be little buddies on the chat. That's if I'm getting it right, though.
Accounts would probably work fine if they were streamlined a bit; but a couple of the suspects as of right now were a little frustrating for someone (of my calibur) trying to just give something a shot, see if they liked it.
It does seem like a nice concept for muds with permanent death to reward long-time players, though.
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