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Old 06-12-2010, 04:49 PM   #18
Suicide Boy
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Re: Which MUD has the best combat system?

Obviously, there's no such thing as a "best" MUD combat system. There are, however, two very broad categories of MUD combat mechanics:

1.) Combat mechanics that allow and encourage liberal use of triggers, scripts, variables, combination aliases, and other client-side automation features. Since most players will inevitably use these automation features to their advantage, you'll be compelled to do the same if you wish to remain competitive in PvP. Collections of such automation features are often referred to as "systems."

IRE MUDs fall squarely into this category.

2.) Combat mechanics that disallow and discourage the use of triggers, scripts, variables, combination aliases, and other client-side automation features. Such mechanics are usually intended to level the playing field, so that certain people won't be at an advantage over others simply because they're experienced programmers or expert client scripters.

Threshold and The Eternal City fall squarely into this category. Threshold enforces its no-automation rule with threats of dire punishment (because violations are difficult to detect), while The Eternal City only allows players to use a proprietary client, which has built-in automation limitations.
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