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Old 07-14-2005, 05:32 PM   #14
Jeena
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Join Date: May 2005
Posts: 49
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Some considerations I was thinking of were:
Most graphic mmrpgs require top end pcs to play. Require far more outlay in cash to get started, updates to games will usually mean more cash to the player for updates to software. Most, if not all, also require a monthly or yearly fee.
Of course from admin side, the graphics themselves limit the size of the universe and adventure created, because of the size of the files and their complexity.

Muds can be played on almost any machine that can access the internet with the quality of machine effecting the play enviroment very little. For the player, most muds are cheap to free, with almost unlimited potential for adventure and social interaction.
From the admin side...MuDs can be run on most machines and require less bandwidth. Size of the environment is limited only by the imagination and the builders/coders who work the mud.

Does this sound about right?
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