Re: MUDs that aren't fighting oriented
I'm not sure what you might like, but I'll throw out the idea of MUSHes/MUXes/MOOs/MUCKs
They all tend to be heavily into RP, and combat is sometimes completely optional. I'm into the Amber theme myself, and both Road to Amber (, the game's at roadtoamber.com:6250) and the newly reopened Chronicles of Amber (amber.genesismuds.com:8810) have consent-based combat, and a real-time advancement system (i.e. you advance simply by existing).
I've noticed that TMC () tends to be where more of these games list themselves.
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