Re: Looking For a complex Mud
to clarify, what I meant by winning is once someone or some group of players achieves a set of goals the game restarts.
I was thinking the game would have the theme of corrupt politics versus the people, creating an environment of intense often subtle conflict, I think it might make an awesome game idea. the winning conditions I have in mind are like this: achieving total domination of all the countries/states/nations/territories through a combination of bribes, politics, monopolization, legislation, assassinations, propaganda, & warfare. the supreme challenge of this will make it take awhile if ever to accomplish this but in the meantime the struggle will be very interesting. I dont know how the winning part would be verified though.
I am thinking I might change my first post somewhat to reflect this refined idea I am looking for. or something close to what I am looking for. lots of corrupt politics, and the conflict it generates.
|