Re: How much PK do you like in a mud?
Personally, I like it in the context of the world and prefer worlds which are reasonable in regard to death. Murder and death take on so little significance when they become commonplace. That just doesn't appeal to me. So, I prefer a game where PK is not treated as a game feature but as a possibility though the odds of it happening to or being carried out by a player are very rare given a variety of realistic factors.
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