Re: The "Health," of Muds
EA would definitely reject one of the top MUDs if it tried to get published simply because the numbers aren't there. Even with EA's marketing power, I'm not sure that a mud could pull more than a couple thousand players at a time. (Unfortunately, you gotta know how to read to play MUDs.)
And some of the top authors have had their first books rejected over 100 times before they get published because the publishing world operates in a very specific way. Most manuscripts are rejected without ever having been read. This creates the necessity for agents who represent good manuscripts and go to the publishers to get them published. It's a pretty inefficient way of doing things, and of course, the person who loses out on their cut to the agent is the author, not the publisher.
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