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Old 04-03-2003, 10:57 AM   #8
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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Of course they could be!  There is no reason why a room description at the top of a hill shouldn't tell you that you're weary after your climb*, or why a description of a banquet shouldn't tell you that you're hungry*, or why the sound of a waterfall shouldn't remind you of your thirst*.

* Assuming, of course, that those facts are true for your character.

Verses a static?  Why?  There's no reason why a room description should be static.

What if my character is a 1-foot tall sprite with a courage rating of 1%, and the gnome has performed the "evil grin" social at me within the last couple of seconds?  Why would the description be silly under those conditions?
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