One has to wonder why various of our games have bothered putting in systems like our God system, our House system, our political systems, our heraldy systems, our books and journals, our in-role quests or why we bother holding in-role events if we're not encouraging RP.
Manual rewards for RP is one method of encouragement. Just one. (And one I happen to find personally distasteful and damaging to RP, as it turns RP into an achiever mechanic.)
--matt
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