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Old 03-15-2008, 02:25 AM   #42
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
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Re: RPEI, The New RP Standard

RPI is no more accurate a term than the proposed RPEI. Both are discriptively innacurate and based on preferences derived by style of code. At best, they are propoganda for a certain gaming style.

You use that term alot. Hack and Slash code. I defined this before and will again more directly with this comment: Players define whether a game is H&S devoted or RP devoted (be it RPI, RPO, RPEI, etc.) Unless your game is a MUSH without any combat code, a player can hack and slash (aka borg) all night and day and do not have to roleplay at all.

Furthermore, I found crafting to be something promoted by RPIMUDS. What is the difference between killborg and craftborg? They both require a player to do monotanous keystrokes for some skill increase (even on leveless systems).

I do not understand why it is so hard just to admit that the RPIMUD group were attempting to classify themselves as a "higher standard" of roleplay. If you scan the website this becomes clear. I am not saying this is a bad thing. The only thing bad about it is trying to claim otherwise.

There is nothing wrong with attempting to have a better world for roleplay. The problem arrives when you take a few game styles and say that this is the definition of more authentic roleplay based on that style. Similar to saying your Picante sauce is more authentic because it was made in El Paso Texas vs. New York City.

As with Mina, NW would never join a group based on a narrow (codebased) style of definition regardless if NW fell into that category. The same way NW would not claim to have a monopoly on quality roleplay despite the attempt to promote good, quality roleplay. Why? Good, immersive/intense roleplay is created by the players, not the game. The only thing the game needs is promotion of such and enforcement to stay in character. And that, only on an RPE. There are several games not even RPE classified that have good, immersive/intense, roleplay.
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