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Old 10-06-2014, 01:38 PM   #5
beanluc
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Re: MUD Relationships

It's also not uncommon for someone who's roleplaying a character and finds that their character has developed an antisocial or violent motivation to act on it against another character and then feel guilty as a person about what the person roleplaying the "victim" character might be experiencing.

It's not universal, but it's not uncommon.

From the point of view of the player whose character was backstabbed, attacked, or otherwise "mistreated", yeah, sometimes it stings, but more often it's fun roleplay. Having no enemies is boring roleplay. Let's trust that other player to be able to recognize that it is a game and that they are not their character and that their character is not them. Let's trust that other player to keep IC, IC and to keep OOC, OOC. Maybe you, the player, gave that player a gift by using your character to create conflict in their character's story.

Hell, if you're roleplaying well and seriously, sometimes your character can't NOT kill someone. The subject of the sense of "player guilt" which can come up when they play their character and cause IC trouble for another character was recently discussed on the forums of a RP-enforced game I play. If anyone's interested to see how the players and staff at that game shared their thoughts and feelings about this, ask here, I'll post the link.

Game On!
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