I think what few players realise is that being a good imm primarily means work, not power. I also think very few players realise how much unpaid and unselfish work that goes into developing and maintaining a mud. If you are worth your salt as imm, the power you get is only important to you in the aspect that it enables you to carry out that work.
If you are only into it for the power, you shouldn't have an imm at all. It's as simple as that
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