Re: Huge development projects that never finish
Aptly put.
Somewhere there is a balance between the player consensus approach and the totalitarian my-way-because-I'm-the-owner one. I'm not a fan of either, as a player or as an imp. I've seen both 'design by committee' and 'design in a vacuum' fail dismally, and agree with Molly. Elephant stew, anyone?
Right now, I need one tiny module coded. I know about as much about code as I do about particle physics (nada). Which way to the Help Wanted columns?
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