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Old 04-01-2006, 07:45 PM   #6
Baram
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Join Date: Jan 2006
Location: Seoul
Home MUD: Tears of Polaris
Posts: 218
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I'd say the real trick is, don't tell them it's text until they really seem interested. Get them with the level of roleplay, depth, customization, etc. What ever it is your mud does best, explain that feature via your ads(or attempt to) then if you have a nice looking website that will further their want to try it out. When they do(a nice java client helps, IRE has a REALLY nice looking one), they'll see it's text but there's a good chance they'll try it just because you got them interested. If your newbie introduction is a good one, you might just keep them.
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