Re: Looking for an RPI, where the 'I' stands for "Immersive"
I don't expect it would be an easy community to build -- and, I agree, that is what makes it so difficult to find -- but I do think such a community could be sustained given the right foundations.
Yeah, those are big claims for someone who has no intention of proving it.
But I know from experience that optional-death can improve both the storytelling and the fun of roleplaying in anonymous, face-to-face groups (provided there is also support for creating good storytelling and fun roleplaying). And I've experienced a lot of bad storytelling and unfun roleplaying in RP-focused MUDs where combat-to-the-death became the default means of resolving a conflict.
Finally, bear in mind that permadeath debates still regularly pop up even among you successful mud designers -- it makes me wonder if the kind of death is really the issue that should be examined.
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