Re: Reaching out beyond text MUDs
I completely agree with that. The only real advantage text MUDs have is that the "rendering" technology hasn't changed in a loongggg time and the content is very easy to create. This has been driven home to me every day for the last 2 years (during which most of my time has been running the team creating ). Text is freaking easy and cheap to build in by comparison. No worries about crap like seams and normal maps and video memory space, etc. It makes me sad how much less we can accomplish even given nearly a $1 million budget than we could on 10% of that in text.
--matt
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