Re: Reaching out beyond text MUDs
When I was a kid I used to pull random books out of the bookshelves in the library, check the summary, and if the summary seemed interesting read the first page, which had to be both interesting and top notch in order to take the book home.
While creating an interesting summary should be easy, as kavir pointed out, I assume the actual first few screens of text the players have to read might be disappointing. Keep in mind the reading type of people are spoiled. Hiring a skilled author, for example, to write the introduction area, might yield better results.
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