When is big too big?
There are a lot of times when a mud is too big, and some rooms or areas never get visited for a multitude of reasons. Perhaps the area is unbalanced, not fun or poorly described. Sometimes it's just flat out boring. Sometimes, though, a mud starts out way too big, there might be a lot of people logged on, but they never run into each other to play together. That's a sign of a doomed mud.
If you were a builder, how would you determine if your mud had finally gotten to the "too big" phase? How would you make it smaller?
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