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Old 04-09-2013, 02:20 AM   #7
Molly
Senior Member
 
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 574
Molly will become famous soon enoughMolly will become famous soon enough
Re: Do MUDs need to be "brought into the 21st century"

One thing that I really hate with most graphic games - and cartoons, for that matter - is actually the sounds. They are annoying, stereotypical and disturbing for the environment. If I want to listen to music, while playing a game, I want to choose my own music.

That's just me, of course, but I suppose there are others like me. Plus those that want to play a game discreetely, without everyone else in the same room knowing what they are doing. So adding sounds to a Text Mud is not a way that I'd recommend, even though it probably is easy.

We've added graphical sidebar maps to my Mud, those are really a help while exploring, (providing the rooms are linked in a reasonably logical way, of course). "Buttons" for frequently used commands would probably be nice too. That's as far as I'd like to go into the 21 century.

Anyhow, books survived films and TV, and it's starting to look like text muds will survive graphic games too, albeit with a far smaller total playerbase.
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