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Old 06-10-2002, 04:21 PM   #3
Eddy
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Join Date: May 2002
Posts: 5
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This won't answer you question, but I felt an urge to reply anyway.

Your question makes me shiver almost as much as when I read some mud ad recently where they claimed to have 1,000,000 rooms. When you code a quality area the time it will take to create the actual files is marginal compared to them it takes to write it's content. Virtual rooms end up (in my experience) either as mazes or as hack 'n slash forests where every room is identical to the last.
"Well says the coder: It is a forest, what else do I need besides trees?"

Neither of those 2 results appeal to me as a coder and they are a huge turnoff for almost all players. Any 20 room area that was coded with care and detail will beat a 1000 room virtual area.

Perhaps I'm wrong in my assumption where you want to use it for. If so provide some details as to what you are trying to accomplish with it and I'm sure I can give you some ideas how to realise it (with or more likely without) the use of virtual rooms.

Greetings,
Eddy
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