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Old 01-18-2005, 02:27 PM   #5
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
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Right, there's definitely no digging into C necessary in our progs, at least. Even coding for the game itself doesn't require any C knowledge since you're doing it in Rapture's scripting language (which I'm told is C-like, but as Rapture's scripting language is the only coding language I know I can't personally say). The mobprog language is a language built using Rapture's scripting language. Rapture is written in C, but only one person (our CTO) ever touches the actual Rapture C-code.

I also wouldn't separate 'scripting' and 'building'. Instead, I'd say that 'building' may (depending on the requirements of the MUD) encompass design, writing, and scripting as tasks.

--matt
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