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Old 08-17-2003, 04:31 AM   #18
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
KaVir will become famous soon enoughKaVir will become famous soon enough
I have not lied about anything.  Once again I reiterate; if you didn't want me showing everyone that your mud is stock, you shouldn't have asked me to take a look.  Sure, you've made one or two minor changes, but you're still well within the definition of "stock mud".

I omitted to mention the login screen.  Do you think the login screen is what makes your mud "one of the most unique and original games around"?

Yes, it is a stock feature on a number of codebases, such as the 1995 version of God Wars.  The only new part of character creation that I could see was the "minimun requirements" (spelling yours) thing, which apparently doesn't work anyway:

[code] You have met the minimun requirements for the following classes;
[ Mage(Mag) Thief(Thi) Bard(Bar) Warlock(Wlk) ]; war

_
 The WARRIOR class is the most basic fighting class available.  Their
 battle training along with high strength and high hit points make them
 very formidable in hand to hand combat.  WARRIORs train in the art of
 multiple attacks.  Some master the art of a SECOND ATTACK and if experienced
 enough, master a THIRD ATTACK.  Along with this training in multiple
 attacks, a WARRIOR is trained in making each hit count.  ENHANCED DAMAGE
 is available to only the learned.  Toward the defense side of the WARRIOR,
 skills of PARRY, RESCUE and BASH DOOR allow the WARRIOR to ward off attacks,
 rush to the aid of fellow comrades, and open doors rather barbarically.
___
Are you sure you want this class?
y

Do you want ANSI colour (Y/N)?[/quote]

(Note: For some reason TMS strips out the class title, which is displayed just above the description).

There are a lot of parts I didn't post - there is only so much space - but everything I did post was correct.  However as you insist, here is your area list:

[code] {   All   } Envy      Limbo
{   3  50 } Hatchet   Murky Land
{         }
{   All   } Maniac    Mythran Mud Casino
{  15  30 } Envy      Smurf Village
{  10  52 } Zen       Steel Cage Arena
{   All   } Picard    The River
{  50  90 } Karl      The Highlands
{   1  20 } Copper    Plains of The North
{  10  26 } Manx      Goblin Caves
{   All   } Envy      Purgatory
{  15  25 } Boom      Shaolin Temple
{  15  50 } Hatchet   New Ofcol
{   All   } Calythia  Battlegrounds
{  15  50 } Envy      Olympus
{         }
{   5  10 } Copper    In the Air
{   1  10 } Envy      The Ruins
{   5  25 } Anon      The Shire
{  50  70 } Envy      Hollywood
{  51  54 } Envy      Gods' Rooms
{   All   } Envy      Lost Trail
{  10  30 } Anon      High Tower of Sorcery
{         }
{   5  15 } Vougon    Gnome Village
{  15  25 } Theodryck Lowbieland Tower
{   5  30 } Tyrst     Wyvern's Tower
{   5  15 } Alfa      Moria
{  10  30 } Mahatma   Little Haven
{  15  40 } Envy      The Caverns
{  15  35 } Andi      The Astral Plane
{   All   } Envy      Clan
{  10  20 } Raff      Dwarven Catacombs
{         }
{   5  15 } Raff      Dangerous Neighboorhood
{   All   } Saza      Rumble Arena
{   5  50 } Wench     Dragon Tower
{  50  60 } Envy      Water World
{  15  35 } Chris     The Keep of Mahn-Tor
{   All   } Theodryck Granite Road
{   5  50 } Casret    Ultima
{  80 120 } Theodryck Home of The Skyfather
{   5  35 } Andi      The Great Pyramid
{   All   } Theodryck o0O()Rocky Road()O0o
{   All   } Jerrik    Guild Halls
{  70  90 } Kantara   The Redwood
{  10  15 } Envy      Troll Den
{  13  50 } Silence   Underdark
{  70 100 } Nirrad    Land of The Fire Newts
{  20  50 } Merriman  Mirror Realm
{   All   } Envy      Midgaard
{   All   } AoI       AoI Roads
{  15  25 } Copper    Chapel Catacombs
{  35  45 } Yaegar    Wonderland
{  50  70 } Copper    Miden'nir
{  20  50 } Yaegar    Underworld
{   5  10 } Alfa      Graveyard
{ 120 170 } Theodryck Castle of Lord Soth
{   1   5 } Hatchet   Mud School
{  30 100 } Theodryck Unamil's Cavern
{   2  10 } Hatchet   The Rats Lair
{   All   } Theodryck Dark Forest Path
The Circus
{  50  80 } Theodryck Ancient City
{  10  25 } Anon      Kingdom of Juargan
{  80 120 } Pyros/Saza Keltak Bone Field
{  10  20 } Anon      Eastern Dessert
{   All   } Theodryck <*>Infinity Pass<*>
{  15  25 } Anon      Drow City
{  50  80 } Saza      Woods of Suicide
{  10  25 } Anon      Thalos
{  20  60 } Saza      Dead Solace
{   All   } Alfa      Ofcol
{   All   } Theodryck More Roads
{   All   } Alfa      Ofcol
{ 120 200 } Theodryck Mountain of The Colossus
{   All   } Saza      Forstyh Road
{ 130 100 } Jerrik    Desert
{ 170 220 } Kantara   Eternia
{ 130 100 } Jerrik    Desert
{   5  20 } Mahatma   Arachnos
{  80 100 } Jerrik    The Cliffs of Sorrow
{   5  10 } Envy      Haon Dor
{  80 100 } Jerrik    Great Eastern Ocean
{  10  25 } Anon      Dwarven Kingdom
{  10 30  } Pyros     Midgaard Zoo
{   1   5 } Sandman   Dwarven Daycare
{   ALL   } Theodryck Bandit's Pass
{   5  30 } Envy      Sewers
{   ALL   } Theodryck Swamp Lane
{   5  20 } Hatchet   Valley of The Elves
{ 100 120 } Jerrik    Zyra Mountains
{  20  30 } Envy      RedFerne's Residence
{ 120 140 } Jerrik    City of Zyra
{ 100 170 } Saza      Mega-City One
{ 140 160 } Jerrik    Yeti Village
{  20  45 } Forstal   Planes of Nirvana
{ 160 180 } Jerrik    Gal'Mar
{  60  90 } Mort      Castle Reinhold
{ 130 160 } Jerrik    Darkness and Light
{  30  50 } Envy      Old Marsh
{  70 120 } Zurix     Secret Society
{   1   5 } Furey     Machine Dreams
{ 250 300 } Jerrik    Serpent River & Plain
{   5  20 } Alfa      Holy Grove
{  50  85 } Zurix     Urhagen's Kingdom
{  15  25 } Dylan     Dylan's Area
{ 200 225 } Zurix     Planes of ####
{   5  30 } Raff      Elemental Canyon
{  50  85 } Zurix     Southern Crevass
{  20  45 } Doctor    Galaxy
{  85 135 } Zurix     Zypheriax
{   5  35 } PinkF     Mob Factory
{ 190 210 } Jerrik    Mal'endar Forest
{   5  25 } Sandman   Dragon Cult
{         }
{  15  50 } Glop      Yggdrasil
{  80 100 } Pyros     Heaven
{   5  45 } Strahd    Crystalmir Lake
{ 140 250 } Theodryck Bloodrock City
{   5  35 } Strahd    Town of Solace
{         } Acheron   Realm of Lost Hope
{ 100 200 } Strahd    Descent to ####
{ 100 175 } Silvanos  The Seventh Order
{   5  50 } Draiden   Castle Naytil[/quote]

By my estimate, your world is approximately 90% stock.

There are very few muds that could truthfully refer to themselves as "one of the most unique and original games around".  And your mud is certainly not one of them.
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