Most mudders use mud clients like zmud, mushclient, tinyfugue, etc., and many of them take advantage of the clients' features to create aliases, triggers, and scripts to assist them in gameplay. Most of the time it isn't a problem-- an alias to cast an ice spell, or trigger to alert the player of an event, for example. However, some players go above and beyond, creating complicated scripts in order to automate parts of combat, gain experience automatically, etc., in order to create an unfair advantage My questions are this: how concerned are you about scripting or "bots," and what are some steps (if any) you've taken to discourage botting and/or catch players?
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