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Old 11-18-2010, 11:46 AM   #15
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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Re: Looking for RP mud

I'm not sure I see the distinction. Obviously there are mud clients out there that allow you to apply colour to certain sequences of text, but that's a feature of the client - it has nothing to do with the mud itself.

I do think it's perfectly reasonable of you to explain to the OP that he can add colour himself using certain clients, but if Armageddon doesn't implement colour at the server end then IMO it shouldn't really be included as a feature in the listing.

The primary advantage of server-side colour is that it works out-of-the-box for almost all clients, and if it's configurable you can just say "all combat messages should be red" or "all object names should be orange" - that's usually going to be a lot faster and easier than trying to identify combat messages and object names from text sequences at the client end.
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