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Old 01-22-2005, 04:53 PM   #9
UnderSeven
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Join Date: Mar 2004
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An elf by any other name is still just an elf folks. You get these muds with lots of races and classes and no balance. It's bloody POINTLESS.

The only reason to give the race 'elf' a different name is if you're planning on actually making up a history and a culture and the mud has any degree of rp in which that history and culture will make any difference. 90% of muds do not. Therefore if you're looking for names other than elf you might as well program your client to replace the word elf with fingernsatch or any other random string of charectors.

So far as I can tell with massively multiplayer games getting so popular and the technology going the way it is, there are only two reasons for playing text based muds.

The lack of restirctions, words gives more freedom. But if you're only going to play a hack slash without any interest in story, description or rp, you might as well do a graphical one.

The other reason is freedom, text gives lots of freedom for skills, powers, abilities and updates. But if you're playing muds that have no concept of balance, or just call fireball acidflute and it does the exact, or near to exact same thing, once again you might as well just play a graphical one.

So many muds are clones of things that it's a wonder anyone cares what names they use for races and spells.
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