Re: Need help with class names
hey thanks everyone, and thanks Disillusionist for 'aistheta', that has a cool ring to it.
The general idea of the class names is to capture the essence of a particular aspect of gameplay. I don't want necessarily to define the class roles themselves too rigidly, but do want players to feel the 'lifeblood' of the class so to speak. Hence the emphasis on these terms which could be considered cousins of one another (with the possible exception of lucre, but you could say money is the lifeblood of certain professions).
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