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Old 05-06-2013, 12:53 AM   #11
ArchPrime
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Join Date: Aug 2008
Home MUD: Archons of Avenshar
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Re: ForgottenMUD GUI

Lookin' good so far!

I do have a question regarding design. I have found that having a minimap is a double-edged sword. While it shows where you're at in relation to other places, I notice a tendency to focus on the minimap as one moves around the world, thus causing players to miss important information that may be in the scrolling text area. So, placement of the minimap in relation to important text seems crucial, and I am not convinced I have yet discovered the best size/placement.

Have you found a way to solve that particular problem? Its all about where players are focusing their attention, and it seems like it can be on the minimap, or on the scrolling text, but not so much both.
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