Re: Guidelines for an RPI mud.
What's the difference between a stock mud and a ripoff copy of features from say...Armeggedon? Wouldn't that be a "stock" ARP by definition. I mean, the biggest problem Delerak is your blatant use of terms as if there is something better about your definition of an intensive roleplaying mud.
The entire time you've been shown that there isn't, but it is all opinion. When will you just accept that?
More importantly. You keep popping off about Stock Muds. Would you name those "stock" muds that do what you claim above, for I've yet to meet them.
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