While I don't allow colored objects (except for restrings or EXTREMELY special cases), our rooms actually ARE coded to all be different colors. While it's a little scary and overwhelming at first, you VERY quickly become accustomed to it - forests are green, water is blue, roads are gray, cities are white - and it definitely gives you more of a feel for where you are, and helps sometimes give a little more insight to where the player is, even when they're not taking the time to (or don't have time to) read the room descriptions.
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