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Old 05-17-2002, 07:02 PM   #32
Molly
Senior Member
 
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 574
Molly will become famous soon enoughMolly will become famous soon enough
On a tangent note:

Too much colour in the wrong place can actually lag the mud down, or even crash the Port. The place to be especially wary of is the mob short desc, because that is used in the fight code.

I know this from own hard experience.

We once put in a Goblin invasion as a temporary Quest, and the Builder thought it a 'cool' idea to colour the different Goblins after rank/(level). Since it was not a permanent zone, I foolishly let it slip by the control.
There were tons of goblins, and they all assisted, so the first time a player got into a serious skirmish, the Port went down. The code couldn't handle the colour spam.

I also have an example, where an excessively rainbow-coloured object kept crashing the Build Port at each zone reset, because the reset line exceeded the max number of characters allowed.

So this is not merely an aesthetic question.
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