Thread: Graphical Muds
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Old 02-18-2005, 11:47 PM   #1
Hyptosis
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Join Date: Feb 2005
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Why is it so hard to build a team for a simple graphical mud? I've seen a couple that were half finished projects but never anything with any content. However, simple image displaying one's don't seem lik ethey'd be much more complicating then normal ones. I'm an artist, so I have no idea how difficult this might be to code.

examples would be like hallow, or karchan.
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