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Old 01-28-2009, 08:19 AM   #11
Sandra
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Join Date: Mar 2005
Home MUD: LegendMUD
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Re: What Happened to Player Owned Housing?

We have housing as well. Our building staff writes the rooms in the area files, and players can choose which rooms(and how many) to build off of their main room. They are charged a buying fee per room they build They're also allowed to rent in select rooms of the house such as a bedroom, for example. Our ownership system permits the houses and their contents to stay over reboots and the players are charged a daily "upkeep" fee, which is based on rooms and content but usually still pretty small. If the player's bank account doesn't have enough for the upkeep fee, the house is repossessed and the contents are dumped outside but ownership is still on the items for another 6 days to give the player time to collect them. There is also a hard-coded object limit per room so that we don't end up with thousands of items. Our current limit is 50 objects per house room.

While the staff limits what the room descriptions look like, we allow players to use what we call coupons to change the description of the furniture within to whatever they'd like(within the rules of course). Usually, if a player wanders the mud, they can find the house they like since we have everything from tree houses and caves to massive Roman villas and German castles. Our clans are also able to use the housing system for their guild halls.
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