I programmed for Chel for a while. She was a wonderful writer and had some durn good ideas.
From what I remember they had several thousand all original rooms done by volunteer builders. A massive project pre-mapped for the builders from an overall world map and done with a custom browser-based building tool.
They had over a thousand people registered at their forums in active discussions. This for a game in pre-alpha. That should give you an idea how good her writing was.
One day I went to check their website and they were gone. If I had to guess it would be server costs that brought it down. That and/or programming costs. That is just a guess.
Very sad.
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