That seems arbitrary-- "kill" isn't so different from 'kick' or 'punch' or whatever. It often just means an unaimed attack with your primary weapon.
When he said 'no automated combat', I assumed he meant that attacks don't happen where the player isn't initiating each one. A lot of games have an exchange of normal blows going on in the background, with 'special moves' being input by the player.
I didn't get "Unless combat is not centralized." though. Did you mean you just don't want combat to be the only focus of the game? Or something else?
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