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Old 09-12-2003, 04:47 PM   #1
Terloch
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Join Date: Apr 2002
Location: Chicago, Illinois
Posts: 152
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Ok, just a couple general questions for any admin/coders (or even players who are in the know) of how you implement the access to the crafting system (if you have one) on your particular mud.

Do you limit access to crafts at all, or can crafts be chosen like normal skills at creation?

How do you limit them if you do?

If you do NOT limit access to them, how do you keep a balance on the ones which you feel everyone shouldn't have use of, or want to limit?
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