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Old 08-15-2007, 01:11 PM   #9
Hephos
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Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
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Re: A player's perspective

Good clients is the way to go! Easy to use, nice for the eye, and features that just don't drop you into a disguised telnet window.

Graphical maps, equipment windows, status bars, etc etc. Those things attract players more than a dull black window with spamming text and may keep them playing just a little bit longer to get the chance to become hooked.

Take a look at the BatClient we've built for batmud. Beautiful!


IMO, adding illustrations into the client sounds like a great idea. Even if it is just in the starting areas or similar, just to keep people playing more of those few first critical minutes.
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